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JET DREAM

mfu22 mfu13 mfu12 mfu21 mfu19 mfu07 mfu09 mfu08 mfu18 mfu14 mfu11 mfu15 mfu17 jet_dream_solo_1 mfu20 mfu16 mfu10
 
Full Name: Jet Dream
Nationality: American
Organization: None
Occupation Freelance Agent

Creator: Dick Wood, Joe Certa
Time Span: 1966 - 1968

ABOUT THE SERIES

Jet Dream is a freelance agent.

Much of the time her client is the Counter-Intelligence Corps (CIC) run by a former field agent named Martin Brown, a man who well knows the capabilities and, more importantly, the impressive success rate of Dream and her "Stunt Girl Counterspies". This group of highly skilled and capable agents consists of of women who were "Hollywood stunt girls before the bit time espionage bug bit them." Later in the series of adventures they are referred to as "acrobeauts" for their looks and their agilte maneuvers.

Dream and her colleagues far prefer the independent status because it gives them far more flexibility to handle things their own way. They refuse to cease their freelance style because "government red tape would ruin" their "style". Also this allows them to work for whom they want and on those causes they find compelling.

Dream's real first name, if it is not actually Jet, is never revealed nor is very much about her past presented other than the fact that she has worked as one of Hollywood's most sought after stunt women. We know from one comment in an adventure that she was the lead female stunt in several jungle adventures and other vague references point to her success in the movies. How she moved from taking the fall, literally, for actresses in an action flick to fighting enemy spies is never specified.

The team members of Dream's "petticoat brigade" (their words) are:

Cookie Jarr, a beautiful blonde who is a whiz with the radio,

Marlene, a German brunette,

Petite, a short red-haired French lovely, and

Ting-A-Ling, a Polynesian beauty who joins the team shortly after the start of the series.

The secret headquarters for Jet Dream and team is known as "No-Man's Land" and is quite a set-up, complete with a very tall watchtower and obviously enough hangar space to house several fighter planes. While it might be that all the team knew how to fly expertly, it is certain that in addition to Jet Dream, two others were highly gifted pilots.

How much the team charges for their services, or for their stunt work when they are called in for dangerous shots in movies, is unknown but it either is a lot or Jet Dream was independently wealthy because the number of repairs needed to their aircraft is impressive - bad guys are constantly shooting them down.

COMIC BOOKS, GRAPHIC NOVELS, AND MANGA

Number of Stories:17
First Appearance:1966
Last Appearance:1968

Gold Key comics scored a coup when it got the rights to the comic line of The Man From U.N.C.L.E. and they produced quite good stories for 4 years. The first six issues were filled with Solo and Kuryakin. Then, in issue #7, the male duo's tales were joined by short adventures (4 pages each) of an all-female freelance counter-spy team lead by Jet Dream.

For the remaining issues of MFU comics, Jet Dream and her lovely teammates had their own tales of derring-do, which is interesting because this group was in no way connected with U.N.C.L.E. or any of its members. There was never a whisper of a connection, either. It is most likely that though Gold Key has the right to put their own creation in the same comic, they had no rights to use the U.N.C.L.E. brand beyond the initial license.

In addition to the 16 short missions in the MFU comic, Jet Dream and team were given their own solo magazine that lasted just one issue but they made it worth it.

The exact identity of the creator of the Jet Dream series is not known (at least I do not know it) but I have given credit to the initial writer and artist pair of Dick Wood and Joe Certa.

Note: In a remix comic published [I do not know when], a rather unsettling retelling of the series occurs but though I am mentioning it here most absolutely is NOT part of the series. The idea of this rewrite is that a group called the Thunderbird Squadron was turned via a Virus-X into women. These women are then out to stop the bad guys from doing it to other in Miami as well as find an antidote. The story, odd though it be, is not badly done but ... ah, no.


1 The Spy in the Sky The Spy in the Sky
Published by Gold Key
Contributors: Dick Wood (writer), Mike Sekowsky (pencils), Mike Peppe (inks)
Copyright: 07/1966

Man From UNCLE #7 - 4 pages - Jet Dream has stolen a list of eight foreign agents involved in gold smuggling. The members of that gang do not appreciate her having that information and are out to eliminate her.
Click here to read the story.

2 The Spider and the Spy The Spider and the Spy
Published by Gold Key
Contributors: Dick Wood (writer), Mike Sekowsky (pencils), Mike Peppe (inks)
Copyright: 09/1966

Man From UNCLE #8 - 4 pages -
Click here to read the story.

3 The Super-Tiger of Targan The Super-Tiger of Targan
Published by Gold Key
Contributors: Dick Wood (writer), Mike Sekowsky (pencils), Mike Peppe (inks)
Copyright: 11/1966

Man From UNCLE #9 - 4 pages - The emerald mining industry in a small South American country is being threatened by a very large tiger and the nation's president asks for help from Jet Dream and team.
Click here to read the story.

4 Ting-A-Ling -- Enemy Agent! Ting-A-Ling -- Enemy Agent!
Published by Gold Key

Copyright: 01/1967

Man From UNCLE #10 - 4 pages - After a volcanic eruption on an island, diamonds are strewn about the beach. The government asks Jet Dream and team to protect them. A pirate gang led by a man named Kong is out for them and they have a secret weapon, Ting-A-Ling.
Click here to read the story.

5 Death Plunge Death Plunge
Published by Gold Key

Copyright: 03/1967

Man From UNCLE #11 - 4 pages - Jet Dream and team are after a key operative from the evil Espionage, Inc. Along the way in Switzerland, they are asked to do a stunt in a movie that is designed to actually kill them.
Click here to read the story.

6 The Power-Puff Derby Caper The Power-Puff Derby Caper
Published by Gold Key

Copyright: 05/1967

Man From UNCLE #12 - 4 pages - Taking part in a powder-puff air race between Honolulu and San Francisco turns deadly for Jet Dream when another pilot, Raven Red, is hired to kill Dream.
Click here to read the story.

7 The Achilles Heel The Achilles Heel
Published by Gold Key

Copyright: 07/1967

Man From UNCLE #13 - 4 pages - An enemy agent uses a phone distress call to learn Jet Dream and team to his location on a raft so they might ferry him to where his cohorts await in ambush.
Click here to read the story.

8 Splash-Down To Death Splash-Down To Death
Published by Gold Key

Copyright: 09/1967

Man From UNCLE #14 - 4 pages - Jet Dream is flying Ting-A-Ling to visit her family on a Polynesian island when they learn of an enemy spy ring out to hijack a government missile.
Click here to read the story.

9 The Set-Up Sultan The Set-Up Sultan
Published by Gold Key

Copyright: 11/1967

Man From UNCLE #15 - 4 pages - Hired to provide added protection to a Mid-East Sultan visiting a South American country, Jet Dream and team know that the leader's life is in danger and it is their job to thwart those plots.
Click here to read the story.

10 Day Of Infamy Day Of Infamy
Published by Gold Key

Copyright: 01/1968

Man From UNCLE #16 - 4 pages - Team member Marlene is down in the dumps from not being able to contact her parents in Germany for some time and evidence pops up to show she is working from the inside to destroy the Jet Dream team.
Click here to read the story.

11 The Farmer Brown Fiasco The Farmer Brown Fiasco
Published by Gold Key

Copyright: 03/1968

Man From UNCLE #17 - 4 pages - Detecting strange radio signals coming from a farm house 50 miles from their base, Jet Dream and teammate Marlene head to investigate and fly smack into major trouble.
Click here to read the story.

12 The Captive Jet The Captive Jet
Published by Gold Key

Copyright: 05/1968

Man From UNCLE #18 - 4 pages - An armored car heist near Jet Dream's headquarters gets her involved which soon gets her captured. It is up to the team to free her.
Click here to read the story.

13 D-Day For The Generalissimo D-Day For The Generalissimo
Published by Gold Key

Copyright: 06/1968

Jet Dream #1 - 26 pages - An exiled South American general is heading back home to free his nation from the killers from CIPHER currently running it. They want him dead and it is up the Jet Dream team to get him across a thousand miles of danger.
Click here to read the story.

14 Fall To Freedom Fall To Freedom
Published by Gold Key

Copyright: 07/1968

Man From UNCLE #19 - 4 pages - When the Jet Dream team is hired to work in a new major movie, Marlene is away. Coming to the set by herself she learns that former Nazis, angry with her father for his work against them, are out to kill her.
Click here to read the story.

15 Menace of the Feathered Warriors Menace of the Feathered Warriors
Published by Gold Key

Copyright: 09/1968

Man From UNCLE #20 - 4 pages - Jet Dream's nemesis, Raven Red, shows up at the team's headquarters challenging Dream to a fair fight. She, of course, does not know the meaning of fair.
Click here to read the story.

16 The Terror of Ting-A-Ling The Terror of Ting-A-Ling
Published by Gold Key

Copyright: 11/1968

Man From UNCLE #21 - 4 pages - Ting-A-Ling's boy friend is not satisfied with seeing her just once a week. Wondering what she is up to the rest of the time, he follows her to No-Man's Land. Not a wise move.
Click here to read the story.

17 The Demon Dogfight The Demon Dogfight
Published by Gold Key

Copyright: 12/1968

Man From UNCLE #22 - 4 pages - Taking part in a mock air battle to entertain visitors to an Air Force demonstration, Jet Dream and team become the for-real target of an fighter intruder.
Click here to read the story.

REFERENCE BOOKS

Number of Books:1
First Appearance:2017
Last Appearance:2017

1 Hero-A-Go-Go! Hero-A-Go-Go!
Written by Michael Eury
Copyright: 2017

This book is subtitled "Campy Comic Books, Crimefighters & Culture Of The Swinging Sixties." It mentions and gives details on a number of Spy Series within! Welcome to the Camp Age when spies liked their wars cold and their women warm and good guys beat bad guys with a pun and a punch. Celebrate the Camp Craze of the Swinging Sixties when just about everyone was a secret agent.

MY COMMENTS

I was hooked on this short but fun series from the first adventure. I liked the sassy attitude as well as the confidence the women had while conducting their daring actions. I also liked the fact that they did them in full jumpsuit. As much as I love a good bikini'ed pretty lass cavorting, the thought that the heroes of this series would choose to do so while so scantily clad was ridiculous.

Of course, they wear these white jumpsuits everywhere which is a tad odd but even stranger is the jumpsuits have special "pockets" containing ?parachutes?. Not quite in the realm of realistic but what the heck!

I was impressed with the ability of the writer and artists to tell a short, obviously hurried, story in 4 pages and to make it enjoyable. Having read more than my share of other spy-comic series which also had to work in small doses, I know it usually ends up with a silly tale that makes no sense. Jet Dream stories do not suffer from that. Nevertheless, I did like the long tale much better.

GRADE

My Grade: B

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