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Copyright 1966
9th of 9 stories from the pages of
John Drake (Danger Man) while on leave is sent for by X (The Chief) and goes to find out why. He learns that a counter-intelligence ring has a plot to kidnap an American Army Colonel. Information comes from a "sleeper" that was directed to a "code-breaker." Yet the Americans don't seem to believe it and Drake himself has questions. After following the code-breaker and learning he is brainwashed. The plot might be to kidnap an American General and kill the Danger Man instead. But, Drake is smarter than the enemies think.